Digital Citizenship

The Nine Elements of Digital Citizenship

Digital Citizenship
Addressed in the NETS*S

5. Digital Citizenship
Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior.
a. advocate and practice safe, legal, and responsible use of information and technology.
b. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity.
c. demonstrate personal responsibility for lifelong learning
d. exhibit leadership for digital citizenship.

Of course the best sources of images and video for your projects are the ones you create yourself.
Images you find using GOOGLE or YAHOO image searches may be protected under copyright law. This page is designed to help you to find authentic images, and provide some great places to search for images to use in multimedia projects. Even you may not NEED to ask permission to use images found on these sites when publishing on the Web for educational purposes, you should cite or attribute these images to their creators unless otherwise notified! Copyright applies fully and automatically to any work -- a photograph, a song, a web page, an article, pretty much any form of expression -- the moment it is created. This means that if you want to copy and re-use a creative work you find online, you usually have to ask the author's permission.
THEREFORE when you create any work, you need to be aware of copyright issues.
It is good practice to look for copyright notices in any search and to be sure to read for further instructions.

What is Copyright?

Copyright Confusion

Copyright is designed not only to protect the rights of owners, but also to preserve the ability of users to promote creativity and innovation.
The Limitations on Exclusive rights (fair use of copyrighted material) according to U.S. Code Title 17 107 states that "the fair use of a copyrighted work for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright. In determining whether the use made of a work in any particular case is a fair use the factors to be considered shall include
1. the purpose and character of the use, including whether the use is commercial or nonprofit
2. the nature of the use
3. the amount of the use
4. the effect of the use on the potential market for the copyrighted work."

Today, courts’ analysis of fair use issues tend to center on the question: Is the use “transformative?” Content creators need to consider what value their new work is contributing to the copyrighted material and whether their use is for a purpose different from that for which it originally was intended. The idea of "transformativeness" involves modifying material, putting material in a new context, or both.
This creates many misconceptions about Fair Use that we need to be aware of when creating educational content.
Please refer to Temple Media Lab for additional information

What is Fair Use?

There are four key factors that help decide whether use of copyrighted material constitutes fair use:
(1) the purpose of your use
(2) the nature of the work
(3) the amount you're using
(4) the effect of your use on the market.

There is a lot of conversation about copyright, ethics and fair use. Here is an interesting article from eSchool News Online entitled 'Fair Use' Threatens Media literacy. Please share your thoughts on the discussion board.

General Fair Use Info
  • Students may use portions of lawfully acquired copyrighted works in their academic multimedia projects, with proper credit and citations. They may retain them in personal portfolios as examples of their academic work.
  • Students and teachers must include on the opening screen of their programs and on any printed materials that their presentation has been prepared under fair use exemption of the U.S. Copyright Law and are restricted from further use.

Copyright Resources

Teaching Copyright